Page 71 - An Overview of Penghu
P. 71

XIV        History of Penghu





                        Penghu's namesake

                              The Penghu Archipelago (or Pong-Islands) is known to Europeans as the Piscadore Archipelago,
                        which came from Dutch and means “the island of fishermen (Eyland piscadore).”

                              In 1726, dozens of islands were shown on the map made by Vohlen Staln, a Dutchman, with their
                        Dutch names, such as Phehuo (the Penghu Main Island), Groote Taa-ffel (Hujing Island), Vessers Eyl
                        (Fisherman Island), Kolyne Taa-ffe (Tongpan Isle), Rovers Eyl (Bazhao Island), Fangl Eyl (Jibei Isle),
                        Stikgoondt (Mudou Isle), and Ooster Eyl (Dongji Island). Although theories of how Penghu got its
                        name slightly differ from book to book, the consensus is that the Island obtained its name from the
                        calm water inside its port, in contrast to the violent waves outside the harbor. Alternative titles, such
                        as Pengying or Penglihu, were derived from songs and poems.


                        Penghu and stories about the undersea palace of the dragon king
                             An old household tale has it that Urashima Tarō rode on a turtle's back to the undersea palace of
                        the dragon king, where he was hosted warmly by Princess Otohime. After three years, he decided to
                        return home out of nostalgia, but he later realized that seven thousand years had already passed. When
                        he opened the jewelry box that Otohime gave him, he saw himself as an old man in a mirror in the box.

                             The story might sound preposterous, but if you look at it in the perspective below, everything
                        makes sense. Imagine the turtle as a small boat sailing to the remote undersea palace of the dragon
                        king, a paradise in the ocean. Otohime is a deity symbolizing happiness; her hospitality represents
                        abundant  harvests.  Seven-thousand  years  implies  longevity,  while  the  jewelry  box  serves  as  a
                        reminder for people to rethink vanity, and that Urashima's attempt to return was pointless.

                             The lore lost its historical value when it got dramatized. In fact, The Chronicle of Japan written
                        by Prince Toneri 1,200 years ago had a similar record under the section of the 22nd-Year of Emperor
                        Yūryaku, which is presented as follows: “Mizunoe Urashimanoko was a fisherman from Sugawa in
                        Yushe County of Danhe Province. One day, he went fishing on a boat and caught a gigantic turtle. The
                        turtle turned into a woman, whom Urashima married. They enter the sea together and arrived at Hōrai
                        Mountain,  where  Urashima  saw  gods.”  Although  there  are  always  touches  of  secrecy  in  tales  of
                        ancient times, it seems to be acceptable to assume that the Hōrai Mountain, also called “the Nation of
                        Immortals”,  was  the  undersea  dragon  palace.  Whether  it's  the  Nation  of  Immortals,  the  Hōrai
                        Mountain,  or  the  Dragon  Palace,  they  all  refer  to  a  hidden  paradise,  albeit  with  slightly  different
                        meanings. Hence, it is probably tolerable to mistake the Hōrai Mountain or the Nation of Immortals, to
                        which Urashima had traveled, for the Dragon Palace.

                             According to The Chronicle of Japanese Gods of Lands (Volume 4 of Kujiki), Kojiki, and The
                        Chronicles  of  Japan  (Nihongi),  before  Urashima,  Sukunabikona  in  Japanese  mythology,
                        Kamikenunomikoto  in  the  reign  of  Emperor  Jimmu,  and  Tajimamori  in  the  90th  year  of  Emperor
                        Suinin had already been to the Nation of Immortals, although its location is still debatable. In contrast,
                        with its 64 islands scattered on the sea, Penghu is enough to recreate that mirage-like scenery. Around
                        its  isles  live  more  than  three  hundred  kinds  of  fish,  including  red  sea  breams  and  tunas  that  are
                        described in the folklore as the servants of Princess Otohime. Although Penghu does not have any
                        immortals, it is a place known for health and long-living elders. People might think of the Dragon
                        Palace when they look at Magong Town and Magong City from the long and curvy Magong Port.

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